Heather Ellsworth

UX Designer

Home/Interactive Design: Monopoly

About the project

Monopoly has a somewhat scandalous, unknown history that is far longer than most people know - including aiding WWII POWs escape. With a teammate, I designed an interactive, touchscreen experience based on this history for a museum kiosk.

Darrow Monopoly box
Darrow Monopoly box

Process

In my research, I found an online “museum” dedicated to the preservation of the early history of Monopoly - or “the Landlord's Game” as the first versions were named. I contacted the curator, Thomas Forsyth, from his contact link on landlordsgame.info. I was granted permission to use his assets in the project.

close up of the Atlantic City Monopoly board
Atlantic City board

Outcomes

A global pandemic ended up compressing the time scale so that, instead of a completed project, this is a working prototype. All the pages are visually complete but the interactivity is limited.

WWII Monopoly spinner
Spinner replica from a WWII version of the game

Link to working prototype